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//===--- LockFileManager.cpp - File-level Locking Utility------------------===//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception

#include "llvm/Support/LockFileManager.h"
#include "llvm/ADT/None.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/Support/Errc.h"
#include "llvm/Support/ErrorOr.h"
#include "llvm/Support/FileSystem.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/Support/Signals.h"
#include "llvm/Support/raw_ostream.h"
#include <cerrno>
#include <ctime>
#include <memory>
#include <sys/stat.h>
#include <sys/types.h>
#include <system_error>
#include <tuple>
#ifdef _WIN32
#include <windows.h>
#include <unistd.h>

#if defined(__APPLE__) && defined(__MAC_OS_X_VERSION_MIN_REQUIRED) && (__MAC_OS_X_VERSION_MIN_REQUIRED > 1050)

#include <uuid/uuid.h>

using namespace llvm;

/// Attempt to read the lock file with the given name, if it exists.
/// \param LockFileName The name of the lock file to read.
/// \returns The process ID of the process that owns this lock file
Optional<std::pair<std::string, int> >
LockFileManager::readLockFile(StringRef LockFileName) {
  // Read the owning host and PID out of the lock file. If it appears that the
  // owning process is dead, the lock file is invalid.
  ErrorOr<std::unique_ptr<MemoryBuffer>> MBOrErr =
  if (!MBOrErr) {
    return None;
  MemoryBuffer &MB = *MBOrErr.get();

  StringRef Hostname;
  StringRef PIDStr;
  std::tie(Hostname, PIDStr) = getToken(MB.getBuffer(), " ");
  PIDStr = PIDStr.substr(PIDStr.find_first_not_of(" "));
  int PID;
  if (!PIDStr.getAsInteger(10, PID)) {
    auto Owner = std::make_pair(std::string(Hostname), PID);
    if (processStillExecuting(Owner.first, Owner.second))
      return Owner;

  // Delete the lock file. It's invalid anyway.
  return None;

static std::error_code getHostID(SmallVectorImpl<char> &HostID) {

  // On OS X, use the more stable hardware UUID instead of hostname.
  struct timespec wait = {1, 0}; // 1 second.
  uuid_t uuid;
  if (gethostuuid(uuid, &wait) != 0)
    return std::error_code(errno, std::system_category());

  uuid_string_t UUIDStr;
  uuid_unparse(uuid, UUIDStr);
  StringRef UUIDRef(UUIDStr);
  HostID.append(UUIDRef.begin(), UUIDRef.end());

  char HostName[256];
  HostName[255] = 0;
  HostName[0] = 0;
  gethostname(HostName, 255);
  StringRef HostNameRef(HostName);
  HostID.append(HostNameRef.begin(), HostNameRef.end());

  StringRef Dummy("localhost");
  HostID.append(Dummy.begin(), Dummy.end());

  return std::error_code();

bool LockFileManager::processStillExecuting(StringRef HostID, int PID) {
#if LLVM_ON_UNIX && !defined(__ANDROID__)
  SmallString<256> StoredHostID;
  if (getHostID(StoredHostID))
    return true; // Conservatively assume it's executing on error.

  // Check whether the process is dead. If so, we're done.
  if (StoredHostID == HostID && getsid(PID) == -1 && errno == ESRCH)
    return false;

  return true;

namespace {

/// An RAII helper object ensure that the unique lock file is removed.
/// Ensures that if there is an error or a signal before we finish acquiring the
/// lock, the unique file will be removed. And if we successfully take the lock,
/// the signal handler is left in place so that signals while the lock is held
/// will remove the unique lock file. The caller should ensure there is a
/// matching call to sys::DontRemoveFileOnSignal when the lock is released.
class RemoveUniqueLockFileOnSignal {
  StringRef Filename;
  bool RemoveImmediately;
  RemoveUniqueLockFileOnSignal(StringRef Name)
  : Filename(Name), RemoveImmediately(true) {
    sys::RemoveFileOnSignal(Filename, nullptr);

  ~RemoveUniqueLockFileOnSignal() {
    if (!RemoveImmediately) {
      // Leave the signal handler enabled. It will be removed when the lock is
      // released.

  void lockAcquired() { RemoveImmediately = false; }

} // end anonymous namespace

LockFileManager::LockFileManager(StringRef FileName)
  this->FileName = FileName;
  if (std::error_code EC = sys::fs::make_absolute(this->FileName)) {
    std::string S("failed to obtain absolute path for ");
    setError(EC, S);
  LockFileName = this->FileName;
  LockFileName += ".lock";

  // If the lock file already exists, don't bother to try to create our own
  // lock file; it won't work anyway. Just figure out who owns this lock file.
  if ((Owner = readLockFile(LockFileName)))

  // Create a lock file that is unique to this instance.
  UniqueLockFileName = LockFileName;
  UniqueLockFileName += "-%%%%%%%%";
  int UniqueLockFileID;
  if (std::error_code EC = sys::fs::createUniqueFile(
          UniqueLockFileName, UniqueLockFileID, UniqueLockFileName)) {
    std::string S("failed to create unique file ");
    setError(EC, S);

  // Write our process ID to our unique lock file.
    SmallString<256> HostID;
    if (auto EC = getHostID(HostID)) {
      setError(EC, "failed to get host id");

    raw_fd_ostream Out(UniqueLockFileID, /*shouldClose=*/true);
    Out << HostID << ' ';
    Out << getpid();
    Out << "1";

    if (Out.has_error()) {
      // We failed to write out PID, so report the error, remove the
      // unique lock file, and fail.
      std::string S("failed to write to ");
      setError(Out.error(), S);

  // Clean up the unique file on signal, which also releases the lock if it is
  // held since the .lock symlink will point to a nonexistent file.
  RemoveUniqueLockFileOnSignal RemoveUniqueFile(UniqueLockFileName);

  while (true) {
    // Create a link from the lock file name. If this succeeds, we're done.
    std::error_code EC =
        sys::fs::create_link(UniqueLockFileName, LockFileName);
    if (!EC) {

    if (EC != errc::file_exists) {
      std::string S("failed to create link ");
      raw_string_ostream OSS(S);
      OSS << LockFileName.str() << " to " << UniqueLockFileName.str();
      setError(EC, OSS.str());

    // Someone else managed to create the lock file first. Read the process ID
    // from the lock file.
    if ((Owner = readLockFile(LockFileName))) {
      // Wipe out our unique lock file (it's useless now)

    if (!sys::fs::exists(LockFileName)) {
      // The previous owner released the lock file before we could read it.
      // Try to get ownership again.

    // There is a lock file that nobody owns; try to clean it up and get
    // ownership.
    if ((EC = sys::fs::remove(LockFileName))) {
      std::string S("failed to remove lockfile ");
      setError(EC, S);

LockFileManager::LockFileState LockFileManager::getState() const {
  if (Owner)
    return LFS_Shared;

  if (ErrorCode)
    return LFS_Error;

  return LFS_Owned;

std::string LockFileManager::getErrorMessage() const {
  if (ErrorCode) {
    std::string Str(ErrorDiagMsg);
    std::string ErrCodeMsg = ErrorCode.message();
    raw_string_ostream OSS(Str);
    if (!ErrCodeMsg.empty())
      OSS << ": " << ErrCodeMsg;
    return OSS.str();
  return "";

LockFileManager::~LockFileManager() {
  if (getState() != LFS_Owned)

  // Since we own the lock, remove the lock file and our own unique lock file.
  // The unique file is now gone, so remove it from the signal handler. This
  // matches a sys::RemoveFileOnSignal() in LockFileManager().

LockFileManager::WaitForUnlockResult LockFileManager::waitForUnlock() {
  if (getState() != LFS_Shared)
    return Res_Success;

#ifdef _WIN32
  unsigned long Interval = 1;
  struct timespec Interval;
  Interval.tv_sec = 0;
  Interval.tv_nsec = 1000000;
  // Don't wait more than 40s per iteration. Total timeout for the file
  // to appear is ~1.5 minutes.
  const unsigned MaxSeconds = 40;
  do {
    // Sleep for the designated interval, to allow the owning process time to
    // finish up and remove the lock file.
    // FIXME: Should we hook in to system APIs to get a notification when the
    // lock file is deleted?
#ifdef _WIN32
    nanosleep(&Interval, nullptr);

    if (sys::fs::access(LockFileName.c_str(), sys::fs::AccessMode::Exist) ==
        errc::no_such_file_or_directory) {
      // If the original file wasn't created, somone thought the lock was dead.
      if (!sys::fs::exists(FileName))
        return Res_OwnerDied;
      return Res_Success;

    // If the process owning the lock died without cleaning up, just bail out.
    if (!processStillExecuting((*Owner).first, (*Owner).second))
      return Res_OwnerDied;

    // Exponentially increase the time we wait for the lock to be removed.
#ifdef _WIN32
    Interval *= 2;
    Interval.tv_sec *= 2;
    Interval.tv_nsec *= 2;
    if (Interval.tv_nsec >= 1000000000) {
      Interval.tv_nsec -= 1000000000;
  } while (
#ifdef _WIN32
           Interval < MaxSeconds * 1000
           Interval.tv_sec < (time_t)MaxSeconds

  // Give up.
  return Res_Timeout;

std::error_code LockFileManager::unsafeRemoveLockFile() {
  return sys::fs::remove(LockFileName);