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//===-- llvm/CodeGen/MachineModuleInfo.h ------------------------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Collect meta information for a module.  This information should be in a
// neutral form that can be used by different debugging and exception handling
// schemes.
//
// The organization of information is primarily clustered around the source
// compile units.  The main exception is source line correspondence where
// inlining may interleave code from various compile units.
//
// The following information can be retrieved from the MachineModuleInfo.
//
//  -- Source directories - Directories are uniqued based on their canonical
//     string and assigned a sequential numeric ID (base 1.)
//  -- Source files - Files are also uniqued based on their name and directory
//     ID.  A file ID is sequential number (base 1.)
//  -- Source line correspondence - A vector of file ID, line#, column# triples.
//     A DEBUG_LOCATION instruction is generated  by the DAG Legalizer
//     corresponding to each entry in the source line list.  This allows a debug
//     emitter to generate labels referenced by debug information tables.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_CODEGEN_MACHINEMODULEINFO_H
#define LLVM_CODEGEN_MACHINEMODULEINFO_H

#include "llvm/Pass.h"
#include "llvm/GlobalValue.h"
#include "llvm/Metadata.h"
#include "llvm/CodeGen/MachineLocation.h"
#include "llvm/MC/MCContext.h"
#include "llvm/Support/Dwarf.h"
#include "llvm/Support/DebugLoc.h"
#include "llvm/Support/ValueHandle.h"
#include "llvm/Support/DataTypes.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/PointerIntPair.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"

namespace llvm {

//===----------------------------------------------------------------------===//
// Forward declarations.
class Constant;
class GlobalVariable;
class MDNode;
class MachineBasicBlock;
class MachineFunction;
class Module;
class PointerType;
class StructType;

/// MachineModuleInfoImpl - This class can be derived from and used by targets
/// to hold private target-specific information for each Module.  Objects of
/// type are accessed/created with MMI::getInfo and destroyed when the
/// MachineModuleInfo is destroyed.
class MachineModuleInfoImpl {
public:
  typedef PointerIntPair<MCSymbol*, 1, bool> StubValueTy;
  virtual ~MachineModuleInfoImpl();
  typedef std::vector<std::pair<MCSymbol*, StubValueTy> > SymbolListTy;
protected:
  static SymbolListTy GetSortedStubs(const DenseMap<MCSymbol*, StubValueTy>&);
};



//===----------------------------------------------------------------------===//
/// LandingPadInfo - This structure is used to retain landing pad info for
/// the current function.
///
struct LandingPadInfo {
  MachineBasicBlock *LandingPadBlock;    // Landing pad block.
  SmallVector<MCSymbol*, 1> BeginLabels; // Labels prior to invoke.
  SmallVector<MCSymbol*, 1> EndLabels;   // Labels after invoke.
  MCSymbol *LandingPadLabel;             // Label at beginning of landing pad.
  const Function *Personality;           // Personality function.
  std::vector<int> TypeIds;              // List of type ids (filters negative)

  explicit LandingPadInfo(MachineBasicBlock *MBB)
    : LandingPadBlock(MBB), LandingPadLabel(0), Personality(0) {}
};

class MMIAddrLabelMap;

//===----------------------------------------------------------------------===//
/// MachineModuleInfo - This class contains meta information specific to a
/// module.  Queries can be made by different debugging and exception handling
/// schemes and reformated for specific use.
///
class MachineModuleInfo : public ImmutablePass {
  /// Context - This is the MCContext used for the entire code generator.
  MCContext Context;

  /// TheModule - This is the LLVM Module being worked on.
  const Module *TheModule;

  /// ObjFileMMI - This is the object-file-format-specific implementation of
  /// MachineModuleInfoImpl, which lets targets accumulate whatever info they
  /// want.
  MachineModuleInfoImpl *ObjFileMMI;

  // FrameMoves - List of moves done by a function's prolog.  Used to construct
  // frame maps by debug and exception handling consumers.
  std::vector<MachineMove> FrameMoves;

  // LandingPads - List of LandingPadInfo describing the landing pad information
  // in the current function.
  std::vector<LandingPadInfo> LandingPads;

  // Map of invoke call site index values to associated begin EH_LABEL for
  // the current function.
  DenseMap<MCSymbol*, unsigned> CallSiteMap;

  // The current call site index being processed, if any. 0 if none.
  unsigned CurCallSite;

  // TypeInfos - List of C++ TypeInfo used in the current function.
  //
  std::vector<const GlobalVariable *> TypeInfos;

  // FilterIds - List of typeids encoding filters used in the current function.
  //
  std::vector<unsigned> FilterIds;

  // FilterEnds - List of the indices in FilterIds corresponding to filter
  // terminators.
  //
  std::vector<unsigned> FilterEnds;

  // Personalities - Vector of all personality functions ever seen. Used to emit
  // common EH frames.
  std::vector<const Function *> Personalities;

  /// UsedFunctions - The functions in the @llvm.used list in a more easily
  /// searchable format.  This does not include the functions in
  /// llvm.compiler.used.
  SmallPtrSet<const Function *, 32> UsedFunctions;


  /// AddrLabelSymbols - This map keeps track of which symbol is being used for
  /// the specified basic block's address of label.
  MMIAddrLabelMap *AddrLabelSymbols;

  bool CallsEHReturn;
  bool CallsUnwindInit;

  /// DbgInfoAvailable - True if debugging information is available
  /// in this module.
  bool DbgInfoAvailable;

  /// True if this module calls VarArg function with floating point arguments.
  /// This is used to emit an undefined reference to fltused on Windows targets.
  bool CallsExternalVAFunctionWithFloatingPointArguments;

public:
  static char ID; // Pass identification, replacement for typeid

  typedef std::pair<unsigned, DebugLoc> UnsignedDebugLocPair;
  typedef SmallVector<std::pair<TrackingVH<MDNode>, UnsignedDebugLocPair>, 4>
    VariableDbgInfoMapTy;
  VariableDbgInfoMapTy VariableDbgInfo;

  MachineModuleInfo();  // DUMMY CONSTRUCTOR, DO NOT CALL.
  // Real constructor.
  MachineModuleInfo(const MCAsmInfo &MAI, const TargetAsmInfo *TAI);
  ~MachineModuleInfo();

  bool doInitialization();
  bool doFinalization();

  /// EndFunction - Discard function meta information.
  ///
  void EndFunction();

  const MCContext &getContext() const { return Context; }
  MCContext &getContext() { return Context; }

  void setModule(const Module *M) { TheModule = M; }
  const Module *getModule() const { return TheModule; }

  /// getInfo - Keep track of various per-function pieces of information for
  /// backends that would like to do so.
  ///
  template<typename Ty>
  Ty &getObjFileInfo() {
    if (ObjFileMMI == 0)
      ObjFileMMI = new Ty(*this);
    return *static_cast<Ty*>(ObjFileMMI);
  }

  template<typename Ty>
  const Ty &getObjFileInfo() const {
    return const_cast<MachineModuleInfo*>(this)->getObjFileInfo<Ty>();
  }

  /// AnalyzeModule - Scan the module for global debug information.
  ///
  void AnalyzeModule(const Module &M);

  /// hasDebugInfo - Returns true if valid debug info is present.
  ///
  bool hasDebugInfo() const { return DbgInfoAvailable; }
  void setDebugInfoAvailability(bool avail) { DbgInfoAvailable = avail; }

  bool callsEHReturn() const { return CallsEHReturn; }
  void setCallsEHReturn(bool b) { CallsEHReturn = b; }

  bool callsUnwindInit() const { return CallsUnwindInit; }
  void setCallsUnwindInit(bool b) { CallsUnwindInit = b; }

  bool callsExternalVAFunctionWithFloatingPointArguments() const {
    return CallsExternalVAFunctionWithFloatingPointArguments;
  }

  void setCallsExternalVAFunctionWithFloatingPointArguments(bool b) {
    CallsExternalVAFunctionWithFloatingPointArguments = b;
  }

  /// getFrameMoves - Returns a reference to a list of moves done in the current
  /// function's prologue.  Used to construct frame maps for debug and exception
  /// handling comsumers.
  std::vector<MachineMove> &getFrameMoves() { return FrameMoves; }

  /// getAddrLabelSymbol - Return the symbol to be used for the specified basic
  /// block when its address is taken.  This cannot be its normal LBB label
  /// because the block may be accessed outside its containing function.
  MCSymbol *getAddrLabelSymbol(const BasicBlock *BB);

  /// getAddrLabelSymbolToEmit - Return the symbol to be used for the specified
  /// basic block when its address is taken.  If other blocks were RAUW'd to
  /// this one, we may have to emit them as well, return the whole set.
  std::vector<MCSymbol*> getAddrLabelSymbolToEmit(const BasicBlock *BB);

  /// takeDeletedSymbolsForFunction - If the specified function has had any
  /// references to address-taken blocks generated, but the block got deleted,
  /// return the symbol now so we can emit it.  This prevents emitting a
  /// reference to a symbol that has no definition.
  void takeDeletedSymbolsForFunction(const Function *F,
                                     std::vector<MCSymbol*> &Result);


  //===- EH ---------------------------------------------------------------===//

  /// getOrCreateLandingPadInfo - Find or create an LandingPadInfo for the
  /// specified MachineBasicBlock.
  LandingPadInfo &getOrCreateLandingPadInfo(MachineBasicBlock *LandingPad);

  /// addInvoke - Provide the begin and end labels of an invoke style call and
  /// associate it with a try landing pad block.
  void addInvoke(MachineBasicBlock *LandingPad,
                 MCSymbol *BeginLabel, MCSymbol *EndLabel);

  /// addLandingPad - Add a new panding pad.  Returns the label ID for the
  /// landing pad entry.
  MCSymbol *addLandingPad(MachineBasicBlock *LandingPad);

  /// addPersonality - Provide the personality function for the exception
  /// information.
  void addPersonality(MachineBasicBlock *LandingPad,
                      const Function *Personality);

  /// getPersonalityIndex - Get index of the current personality function inside
  /// Personalitites array
  unsigned getPersonalityIndex() const;

  /// getPersonalities - Return array of personality functions ever seen.
  const std::vector<const Function *>& getPersonalities() const {
    return Personalities;
  }

  /// isUsedFunction - Return true if the functions in the llvm.used list.  This
  /// does not return true for things in llvm.compiler.used unless they are also
  /// in llvm.used.
  bool isUsedFunction(const Function *F) {
    return UsedFunctions.count(F);
  }

  /// addCatchTypeInfo - Provide the catch typeinfo for a landing pad.
  ///
  void addCatchTypeInfo(MachineBasicBlock *LandingPad,
                        std::vector<const GlobalVariable *> &TyInfo);

  /// addFilterTypeInfo - Provide the filter typeinfo for a landing pad.
  ///
  void addFilterTypeInfo(MachineBasicBlock *LandingPad,
                         std::vector<const GlobalVariable *> &TyInfo);

  /// addCleanup - Add a cleanup action for a landing pad.
  ///
  void addCleanup(MachineBasicBlock *LandingPad);

  /// getTypeIDFor - Return the type id for the specified typeinfo.  This is
  /// function wide.
  unsigned getTypeIDFor(const GlobalVariable *TI);

  /// getFilterIDFor - Return the id of the filter encoded by TyIds.  This is
  /// function wide.
  int getFilterIDFor(std::vector<unsigned> &TyIds);

  /// TidyLandingPads - Remap landing pad labels and remove any deleted landing
  /// pads.
  void TidyLandingPads(DenseMap<MCSymbol*, uintptr_t> *LPMap = 0);

  /// getLandingPads - Return a reference to the landing pad info for the
  /// current function.
  const std::vector<LandingPadInfo> &getLandingPads() const {
    return LandingPads;
  }

  /// setCallSiteBeginLabel - Map the begin label for a call site
  void setCallSiteBeginLabel(MCSymbol *BeginLabel, unsigned Site) {
    CallSiteMap[BeginLabel] = Site;
  }

  /// getCallSiteBeginLabel - Get the call site number for a begin label
  unsigned getCallSiteBeginLabel(MCSymbol *BeginLabel) {
    assert(CallSiteMap.count(BeginLabel) &&
           "Missing call site number for EH_LABEL!");
    return CallSiteMap[BeginLabel];
  }

  /// setCurrentCallSite - Set the call site currently being processed.
  void setCurrentCallSite(unsigned Site) { CurCallSite = Site; }

  /// getCurrentCallSite - Get the call site currently being processed, if any.
  /// return zero if none.
  unsigned getCurrentCallSite(void) { return CurCallSite; }

  /// getTypeInfos - Return a reference to the C++ typeinfo for the current
  /// function.
  const std::vector<const GlobalVariable *> &getTypeInfos() const {
    return TypeInfos;
  }

  /// getFilterIds - Return a reference to the typeids encoding filters used in
  /// the current function.
  const std::vector<unsigned> &getFilterIds() const {
    return FilterIds;
  }

  /// getPersonality - Return a personality function if available.  The presence
  /// of one is required to emit exception handling info.
  const Function *getPersonality() const;

  /// setVariableDbgInfo - Collect information used to emit debugging
  /// information of a variable.
  void setVariableDbgInfo(MDNode *N, unsigned Slot, DebugLoc Loc) {
    VariableDbgInfo.push_back(std::make_pair(N, std::make_pair(Slot, Loc)));
  }

  VariableDbgInfoMapTy &getVariableDbgInfo() { return VariableDbgInfo; }

}; // End class MachineModuleInfo

} // End llvm namespace

#endif