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//===-- Archive.cpp - Generic LLVM archive functions ------------*- C++ -*-===//
//                     The LLVM Compiler Infrastructure
// This file was developed by Reid Spencer and is distributed under the
// University of Illinois Open Source License. See LICENSE.TXT for details.
// This file contains the implementation of the Archive and ArchiveMember
// classes that is common to both reading and writing archives..

#include "ArchiveInternals.h"
#include "llvm/Bitcode/ReaderWriter.h"
#include "llvm/ModuleProvider.h"
#include "llvm/Module.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/System/Process.h"
using namespace llvm;

// getMemberSize - compute the actual physical size of the file member as seen
// on disk. This isn't the size of member's payload. Use getSize() for that.
ArchiveMember::getMemberSize() const {
  // Basically its the file size plus the header size
  unsigned result =  info.fileSize + sizeof(ArchiveMemberHeader);

  // If it has a long filename, include the name length
  if (hasLongFilename())
    result += path.toString().length() + 1;

  // If its now odd lengthed, include the padding byte
  if (result % 2 != 0 )

  return result;

// This default constructor is only use by the ilist when it creates its
// sentry node. We give it specific static values to make it stand out a bit.
  : next(0), prev(0), parent(0), path("--invalid--"), flags(0), data(0)
  info.user = sys::Process::GetCurrentUserId();
  info.group = sys::Process::GetCurrentGroupId();
  info.mode = 0777;
  info.fileSize = 0;
  info.modTime = sys::TimeValue::now();

// This is the constructor that the Archive class uses when it is building or
// reading an archive. It just defaults a few things and ensures the parent is
// set for the iplist. The Archive class fills in the ArchiveMember's data.
// This is required because correctly setting the data may depend on other
// things in the Archive.
ArchiveMember::ArchiveMember(Archive* PAR)
  : next(0), prev(0), parent(PAR), path(), flags(0), data(0)

// This method allows an ArchiveMember to be replaced with the data for a
// different file, presumably as an update to the member. It also makes sure
// the flags are reset correctly.
bool ArchiveMember::replaceWith(const sys::Path& newFile, std::string* ErrMsg) {
  if (!newFile.exists()) {
    if (ErrMsg) 
      *ErrMsg = "Can not replace an archive member with a non-existent file";
    return true;

  data = 0;
  path = newFile;

  // SVR4 symbol tables have an empty name
  if (path.toString() == ARFILE_SVR4_SYMTAB_NAME)
    flags |= SVR4SymbolTableFlag;
    flags &= ~SVR4SymbolTableFlag;

  // BSD4.4 symbol tables have a special name
  if (path.toString() == ARFILE_BSD4_SYMTAB_NAME)
    flags |= BSD4SymbolTableFlag;
    flags &= ~BSD4SymbolTableFlag;

  // LLVM symbol tables have a very specific name
  if (path.toString() == ARFILE_LLVM_SYMTAB_NAME)
    flags |= LLVMSymbolTableFlag;
    flags &= ~LLVMSymbolTableFlag;

  // String table name
  if (path.toString() == ARFILE_STRTAB_NAME)
    flags |= StringTableFlag;
    flags &= ~StringTableFlag;

  // If it has a slash then it has a path
  bool hasSlash = path.toString().find('/') != std::string::npos;
  if (hasSlash)
    flags |= HasPathFlag;
    flags &= ~HasPathFlag;

  // If it has a slash or its over 15 chars then its a long filename format
  if (hasSlash || path.toString().length() > 15)
    flags |= HasLongFilenameFlag;
    flags &= ~HasLongFilenameFlag;

  // Get the signature and status info
  const char* signature = (const char*) data;
  std::string magic;
  if (!signature) {
    signature = magic.c_str();
    std::string err;
    const sys::FileStatus *FSinfo = path.getFileStatus(false, ErrMsg);
    if (FSinfo)
      info = *FSinfo;
      return true;

  // Determine what kind of file it is
  switch (sys::IdentifyFileType(signature,4)) {
      flags &= ~BitcodeFlag;
  return false;

// Archive constructor - this is the only constructor that gets used for the
// Archive class. Everything else (default,copy) is deprecated. This just
// initializes and maps the file into memory, if requested.
Archive::Archive(const sys::Path& filename)
  : archPath(filename), members(), mapfile(0), base(0), symTab(), strtab(),
    symTabSize(0), firstFileOffset(0), modules(), foreignST(0) {

Archive::mapToMemory(std::string* ErrMsg)
  mapfile = new sys::MappedFile();
  if (mapfile->open(archPath, sys::MappedFile::READ_ACCESS, ErrMsg))
    return true;
  if (!(base = (char*) mapfile->map(ErrMsg)))
    return true;
  return false;

void Archive::cleanUpMemory() {
  // Shutdown the file mapping
  if (mapfile) {
    delete mapfile;
    mapfile = 0;
    base = 0;
  // Forget the entire symbol table
  symTabSize = 0;
  firstFileOffset = 0;
  // Free the foreign symbol table member
  if (foreignST) {
    delete foreignST;
    foreignST = 0;
  // Delete any ModuleProviders and ArchiveMember's we've allocated as a result
  // of symbol table searches.
  for (ModuleMap::iterator I=modules.begin(), E=modules.end(); I != E; ++I ) {
    delete I->second.first;
    delete I->second.second;

// Archive destructor - just clean up memory
Archive::~Archive() {

static void getSymbols(Module*M, std::vector<std::string>& symbols) {
  // Loop over global variables
  for (Module::global_iterator GI = M->global_begin(), GE=M->global_end(); GI != GE; ++GI)
    if (!GI->isDeclaration() && !GI->hasInternalLinkage())
      if (!GI->getName().empty())
  // Loop over functions.
  for (Module::iterator FI = M->begin(), FE = M->end(); FI != FE; ++FI)
    if (!FI->isDeclaration() && !FI->hasInternalLinkage())
      if (!FI->getName().empty())

// Get just the externally visible defined symbols from the bitcode
bool llvm::GetBitcodeSymbols(const sys::Path& fName,
                             std::vector<std::string>& symbols,
                             std::string* ErrMsg) {
  std::auto_ptr<MemoryBuffer> Buffer(
  if (!Buffer.get()) {
    if (ErrMsg) *ErrMsg = "Could not open file '" + fName.toString() + "'";
    return true;
  ModuleProvider *MP = getBitcodeModuleProvider(Buffer.get(), ErrMsg);
  if (!MP)
    return true;
  // Get the module from the provider
  Module* M = MP->materializeModule();
  if (M == 0) {
    delete MP;
    return true;
  // Get the symbols
  getSymbols(M, symbols);
  // Done with the module.
  delete MP;
  return true;

llvm::GetBitcodeSymbols(const unsigned char *BufPtr, unsigned Length,
                        const std::string& ModuleID,
                        std::vector<std::string>& symbols,
                        std::string* ErrMsg) {
  // Get the module provider
  MemoryBuffer *Buffer =MemoryBuffer::getNewMemBuffer(Length, ModuleID.c_str());
  memcpy((char*)Buffer->getBufferStart(), BufPtr, Length);
  ModuleProvider *MP = getBitcodeModuleProvider(Buffer, ErrMsg);
  if (!MP)
    return 0;
  // Get the module from the provider
  Module* M = MP->materializeModule();
  if (M == 0) {
    delete MP;
    return 0;
  // Get the symbols
  getSymbols(M, symbols);
  // Done with the module. Note that ModuleProvider will delete the
  // Module when it is deleted. Also note that its the caller's responsibility
  // to delete the ModuleProvider.
  return MP;