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//===-- llvm/CodeGen/LiveVariables.h - Live Variable Analysis ---*- C++ -*-===//
// This class computes live variables using are sparse implementation based on
// the machine code SSA form.  This class computes live variable information for
// each virtual and physical register in a function.  It uses the dominance
// properties of SSA form to efficiently compute live variables for virtual
// registers, and assumes that physical registers are only live within a single
// basic block (allowing it to do a single local analysis to resolve physical
// register lifetimes in each basic block).


#include "llvm/CodeGen/MachineFunctionPass.h"
#include <map>

class MRegisterInfo;

class LiveVariables : public MachineFunctionPass {
  struct VarInfo {
    /// DefBlock - The basic block which defines this value...
    MachineBasicBlock *DefBlock;
    MachineInstr      *DefInst;

    /// AliveBlocks - Set of blocks of which this value is alive completely
    /// through.  This is a bit set which uses the basic block number as an
    /// index.
    std::vector<bool> AliveBlocks;

    /// Kills - List of MachineBasicblock's which contain the last use of this
    /// virtual register (kill it).  This also includes the specific instruction
    /// which kills the value.
    std::vector<std::pair<MachineBasicBlock*, MachineInstr*> > Kills;

    VarInfo() : DefBlock(0), DefInst(0) {}

  /// VirtRegInfo - This list is a mapping from virtual register number to
  /// variable information.  FirstVirtualRegister is subtracted from the virtual
  /// register number before indexing into this list.
  std::vector<VarInfo> VirtRegInfo;

  /// RegistersKilled - This multimap keeps track of all of the registers that
  /// are dead immediately after an instruction reads its operands.  If an
  /// instruction does not have an entry in this map, it kills no registers.
  std::multimap<MachineInstr*, unsigned> RegistersKilled;

  /// RegistersDead - This multimap keeps track of all of the registers that are
  /// dead immediately after an instruction executes, which are not dead after
  /// the operands are evaluated.  In practice, this only contains registers
  /// which are defined by an instruction, but never used.
  std::multimap<MachineInstr*, unsigned> RegistersDead;

private:   // Intermediate data structures

  /// BBMap - Maps LLVM basic blocks to their corresponding machine basic block.
  /// This also provides a numbering of the basic blocks in the function.
  std::map<const BasicBlock*, std::pair<MachineBasicBlock*, unsigned> > BBMap;
  const MRegisterInfo *RegInfo;

  MachineInstr **PhysRegInfo;
  bool          *PhysRegUsed;


  virtual bool runOnMachineFunction(MachineFunction &MF);

  /// killed_iterator - Iterate over registers killed by a machine instruction
  typedef std::multimap<MachineInstr*,
			unsigned>::const_iterator killed_iterator;
  /// killed_begin/end - Get access to the range of registers killed by a
  /// machine instruction.
  killed_iterator killed_begin(MachineInstr *MI) const {
    return RegistersKilled.lower_bound(MI);
  killed_iterator killed_end(MachineInstr *MI) const {
    return RegistersKilled.upper_bound(MI);

  killed_iterator dead_begin(MachineInstr *MI) const {
    return RegistersDead.lower_bound(MI);
  killed_iterator dead_end(MachineInstr *MI) const {
    return RegistersDead.upper_bound(MI);

  /// addVirtualRegisterKill - Add information about the fact that the specified
  /// register is dead after being used by the specified instruction.
  void addVirtualRegisterKill(unsigned IncomingReg, MachineInstr *MI) {
    RegistersDead.insert(std::make_pair(MI, IncomingReg));

  virtual void getAnalysisUsage(AnalysisUsage &AU) const {

  virtual void releaseMemory() {
  VarInfo &getVarInfo(unsigned RegIdx) {
    if (RegIdx >= VirtRegInfo.size()) {
      if (RegIdx >= 2*VirtRegInfo.size())
    return VirtRegInfo[RegIdx];

  void MarkVirtRegAliveInBlock(VarInfo &VRInfo, const BasicBlock *BB);
  void HandleVirtRegUse(VarInfo &VRInfo, MachineBasicBlock *MBB,
                       	MachineInstr *MI);
  void HandlePhysRegUse(unsigned Reg, MachineInstr *MI);
  void HandlePhysRegDef(unsigned Reg, MachineInstr *MI);