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//===-- JIT.h - Class definition for the JIT --------------------*- C++ -*-===//
//                     The LLVM Compiler Infrastructure
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
// This file defines the top-level JIT data structure.

#ifndef JIT_H
#define JIT_H

#include "llvm/ExecutionEngine/ExecutionEngine.h"
#include "llvm/PassManager.h"

namespace llvm {

class Function;
class GlobalValue;
class Constant;
class TargetMachine;
class TargetJITInfo;
class MachineCodeEmitter;

class JITState {
  FunctionPassManager PM;  // Passes to compile a function

  /// PendingGlobals - Global variables which have had memory allocated for them
  /// while a function was code generated, but which have not been initialized
  /// yet.
  std::vector<const GlobalVariable*> PendingGlobals;

  explicit JITState(ModuleProvider *MP) : PM(MP) {}

  FunctionPassManager &getPM(const MutexGuard &L) {
    return PM;

  std::vector<const GlobalVariable*> &getPendingGlobals(const MutexGuard &L) {
    return PendingGlobals;

class JIT : public ExecutionEngine {
  TargetMachine &TM;       // The current target we are compiling to
  TargetJITInfo &TJI;      // The JITInfo for the target we are compiling to
  MachineCodeEmitter *MCE; // MCE object

  JITState *jitstate;

  JIT(ModuleProvider *MP, TargetMachine &tm, TargetJITInfo &tji, 
      JITMemoryManager *JMM, bool Fast);

  static void Register() {
    JITCtor = create;
  /// getJITInfo - Return the target JIT information structure.
  TargetJITInfo &getJITInfo() const { return TJI; }

  /// create - Create an return a new JIT compiler if there is one available
  /// for the current target.  Otherwise, return null.
  static ExecutionEngine *create(ModuleProvider *MP, std::string *Err,
                                 bool Fast = false) {
    return createJIT(MP, Err, 0, Fast);

  virtual void addModuleProvider(ModuleProvider *MP);
  /// removeModuleProvider - Remove a ModuleProvider from the list of modules.
  /// Relases the Module from the ModuleProvider, materializing it in the
  /// process, and returns the materialized Module.
  virtual Module *removeModuleProvider(ModuleProvider *MP,
                                       std::string *ErrInfo = 0);

  /// deleteModuleProvider - Remove a ModuleProvider from the list of modules,
  /// and deletes the ModuleProvider and owned Module.  Avoids materializing 
  /// the underlying module.
  virtual void deleteModuleProvider(ModuleProvider *P,std::string *ErrInfo = 0);

  /// runFunction - Start execution with the specified function and arguments.
  virtual GenericValue runFunction(Function *F,
                                   const std::vector<GenericValue> &ArgValues);

  /// getPointerToNamedFunction - This method returns the address of the
  /// specified function by using the dlsym function call.  As such it is only
  /// useful for resolving library symbols, not code generated symbols.
  /// If AbortOnFailure is false and no function with the given name is
  /// found, this function silently returns a null pointer. Otherwise,
  /// it prints a message to stderr and aborts.
  void *getPointerToNamedFunction(const std::string &Name,
                                  bool AbortOnFailure = true);

  // CompilationCallback - Invoked the first time that a call site is found,
  // which causes lazy compilation of the target function.
  static void CompilationCallback();

  /// getPointerToFunction - This returns the address of the specified function,
  /// compiling it if necessary.
  void *getPointerToFunction(Function *F);

  /// getOrEmitGlobalVariable - Return the address of the specified global
  /// variable, possibly emitting it to memory if needed.  This is used by the
  /// Emitter.
  void *getOrEmitGlobalVariable(const GlobalVariable *GV);

  /// getPointerToFunctionOrStub - If the specified function has been
  /// code-gen'd, return a pointer to the function.  If not, compile it, or use
  /// a stub to implement lazy compilation if available.
  void *getPointerToFunctionOrStub(Function *F);

  /// recompileAndRelinkFunction - This method is used to force a function
  /// which has already been compiled, to be compiled again, possibly
  /// after it has been modified. Then the entry to the old copy is overwritten
  /// with a branch to the new copy. If there was no old copy, this acts
  /// just like JIT::getPointerToFunction().
  void *recompileAndRelinkFunction(Function *F);

  /// freeMachineCodeForFunction - deallocate memory used to code-generate this
  /// Function.
  void freeMachineCodeForFunction(Function *F);

  /// getCodeEmitter - Return the code emitter this JIT is emitting into.
  MachineCodeEmitter *getCodeEmitter() const { return MCE; }
  static ExecutionEngine *createJIT(ModuleProvider *MP, std::string *Err,
                                    JITMemoryManager *JMM, bool Fast);
  static MachineCodeEmitter *createEmitter(JIT &J, JITMemoryManager *JMM);
  void runJITOnFunction (Function *F);

  /// getMemoryforGV - Allocate memory for a global variable.
  virtual char* getMemoryForGV(const GlobalVariable* GV);


} // End llvm namespace