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//===-- Internalize.cpp - Mark functions internal -------------------------===//
//                     The LLVM Compiler Infrastructure
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
// This pass loops over all of the functions and variables in the input module.
// If the function or variable does not need to be preserved according to the
// client supplied callback, it is marked as internal.
// This transformation would not be legal in a regular compilation, but it gets
// extra information from the linker about what is safe.
// For example: Internalizing a function with external linkage. Only if we are
// told it is only used from within this module, it is safe to do it.

#include "llvm/Transforms/IPO/Internalize.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/StringSet.h"
#include "llvm/Analysis/CallGraph.h"
#include "llvm/IR/Module.h"
#include "llvm/Pass.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Transforms/IPO.h"
#include "llvm/Transforms/Utils/GlobalStatus.h"
#include <fstream>
#include <set>
using namespace llvm;

#define DEBUG_TYPE "internalize"

STATISTIC(NumAliases, "Number of aliases internalized");
STATISTIC(NumFunctions, "Number of functions internalized");
STATISTIC(NumGlobals, "Number of global vars internalized");

// APIFile - A file which contains a list of symbols that should not be marked
// external.
static cl::opt<std::string>
    APIFile("internalize-public-api-file", cl::value_desc("filename"),
            cl::desc("A file containing list of symbol names to preserve"));

// APIList - A list of symbols that should not be marked internal.
static cl::list<std::string>
    APIList("internalize-public-api-list", cl::value_desc("list"),
            cl::desc("A list of symbol names to preserve"), cl::CommaSeparated);

namespace {
// Helper to load an API list to preserve from file and expose it as a functor
// for internalization.
class PreserveAPIList {
  PreserveAPIList() {
    if (!APIFile.empty())
    ExternalNames.insert(APIList.begin(), APIList.end());

  bool operator()(const GlobalValue &GV) {
    return ExternalNames.count(GV.getName());

  // Contains the set of symbols loaded from file
  StringSet<> ExternalNames;

  void LoadFile(StringRef Filename) {
    // Load the APIFile...
    std::ifstream In(Filename.data());
    if (!In.good()) {
      errs() << "WARNING: Internalize couldn't load file '" << Filename
             << "'! Continuing as if it's empty.\n";
      return; // Just continue as if the file were empty
    while (In) {
      std::string Symbol;
      In >> Symbol;
      if (!Symbol.empty())
} // end anonymous namespace

bool InternalizePass::shouldPreserveGV(const GlobalValue &GV) {
  // Function must be defined here
  if (GV.isDeclaration())
    return true;

  // Available externally is really just a "declaration with a body".
  if (GV.hasAvailableExternallyLinkage())
    return true;

  // Assume that dllexported symbols are referenced elsewhere
  if (GV.hasDLLExportStorageClass())
    return true;

  // Already local, has nothing to do.
  if (GV.hasLocalLinkage())
    return false;

  // Check some special cases
  if (AlwaysPreserved.count(GV.getName()))
    return true;

  return MustPreserveGV(GV);

bool InternalizePass::maybeInternalize(
    GlobalValue &GV, const std::set<const Comdat *> &ExternalComdats) {
  if (Comdat *C = GV.getComdat()) {
    if (ExternalComdats.count(C))
      return false;

    // If a comdat is not externally visible we can drop it.
    if (auto GO = dyn_cast<GlobalObject>(&GV))

    if (GV.hasLocalLinkage())
      return false;
  } else {
    if (GV.hasLocalLinkage())
      return false;

    if (shouldPreserveGV(GV))
      return false;

  return true;

// If GV is part of a comdat and is externally visible, keep track of its
// comdat so that we don't internalize any of its members.
void InternalizePass::checkComdatVisibility(
    GlobalValue &GV, std::set<const Comdat *> &ExternalComdats) {
  Comdat *C = GV.getComdat();
  if (!C)

  if (shouldPreserveGV(GV))

bool InternalizePass::internalizeModule(Module &M, CallGraph *CG) {
  bool Changed = false;
  CallGraphNode *ExternalNode = CG ? CG->getExternalCallingNode() : nullptr;

  SmallPtrSet<GlobalValue *, 8> Used;
  collectUsedGlobalVariables(M, Used, false);

  // Collect comdat visiblity information for the module.
  std::set<const Comdat *> ExternalComdats;
  if (!M.getComdatSymbolTable().empty()) {
    for (Function &F : M)
      checkComdatVisibility(F, ExternalComdats);
    for (GlobalVariable &GV : M.globals())
      checkComdatVisibility(GV, ExternalComdats);
    for (GlobalAlias &GA : M.aliases())
      checkComdatVisibility(GA, ExternalComdats);

  // We must assume that globals in llvm.used have a reference that not even
  // the linker can see, so we don't internalize them.
  // For llvm.compiler.used the situation is a bit fuzzy. The assembler and
  // linker can drop those symbols. If this pass is running as part of LTO,
  // one might think that it could just drop llvm.compiler.used. The problem
  // is that even in LTO llvm doesn't see every reference. For example,
  // we don't see references from function local inline assembly. To be
  // conservative, we internalize symbols in llvm.compiler.used, but we
  // keep llvm.compiler.used so that the symbol is not deleted by llvm.
  for (GlobalValue *V : Used) {

  // Mark all functions not in the api as internal.
  for (Function &I : M) {
    if (!maybeInternalize(I, ExternalComdats))
    Changed = true;

    if (ExternalNode)
      // Remove a callgraph edge from the external node to this function.

    DEBUG(dbgs() << "Internalizing func " << I.getName() << "\n");

  // Never internalize the llvm.used symbol.  It is used to implement
  // attribute((used)).
  // FIXME: Shouldn't this just filter on llvm.metadata section??

  // Never internalize anchors used by the machine module info, else the info
  // won't find them.  (see MachineModuleInfo.)

  // Never internalize symbols code-gen inserts.
  // FIXME: We should probably add this (and the __stack_chk_guard) via some
  // type of call-back in CodeGen.

  // Mark all global variables with initializers that are not in the api as
  // internal as well.
  for (auto &GV : M.globals()) {
    if (!maybeInternalize(GV, ExternalComdats))
    Changed = true;

    DEBUG(dbgs() << "Internalized gvar " << GV.getName() << "\n");

  // Mark all aliases that are not in the api as internal as well.
  for (auto &GA : M.aliases()) {
    if (!maybeInternalize(GA, ExternalComdats))
    Changed = true;

    DEBUG(dbgs() << "Internalized alias " << GA.getName() << "\n");

  return Changed;

InternalizePass::InternalizePass() : MustPreserveGV(PreserveAPIList()) {}

PreservedAnalyses InternalizePass::run(Module &M, ModuleAnalysisManager &AM) {
  if (!internalizeModule(M, AM.getCachedResult<CallGraphAnalysis>(M)))
    return PreservedAnalyses::all();

  PreservedAnalyses PA;
  return PA;

namespace {
class InternalizeLegacyPass : public ModulePass {
  // Client supplied callback to control wheter a symbol must be preserved.
  std::function<bool(const GlobalValue &)> MustPreserveGV;

  static char ID; // Pass identification, replacement for typeid

  InternalizeLegacyPass() : ModulePass(ID), MustPreserveGV(PreserveAPIList()) {}

  InternalizeLegacyPass(std::function<bool(const GlobalValue &)> MustPreserveGV)
      : ModulePass(ID), MustPreserveGV(std::move(MustPreserveGV)) {

  bool runOnModule(Module &M) override {
    if (skipModule(M))
      return false;

    CallGraphWrapperPass *CGPass =
    CallGraph *CG = CGPass ? &CGPass->getCallGraph() : nullptr;
    return internalizeModule(M, MustPreserveGV, CG);

  void getAnalysisUsage(AnalysisUsage &AU) const override {

char InternalizeLegacyPass::ID = 0;
INITIALIZE_PASS(InternalizeLegacyPass, "internalize",
                "Internalize Global Symbols", false, false)

ModulePass *llvm::createInternalizePass() {
  return new InternalizeLegacyPass();

ModulePass *llvm::createInternalizePass(
    std::function<bool(const GlobalValue &)> MustPreserveGV) {
  return new InternalizeLegacyPass(std::move(MustPreserveGV));